The Dawn of the Infinite has been an exciting and engaging game for players worldwide, with its gripping storylines and fascinating characters. One of the most popular characters in the game, Morchie, has recently undergone some changes in the Patch 10.2 PTR.
The most noticeable change is the Morchie Weak Aura, which no longer works. However, some other updates may balance out this loss. In this blog post, we will be discussing these changes in detail, including Morchie’s hat size, cooldown changes, and trap alterations.
Yes, The Morchie WeakAura No Longer Works
It’s true. The Morchie WeakAura, which players heavily relied on to defeat Morchie, no longer works after the Patch 10.2 PTR. This change might make the battle against Morchie more challenging for some players, but don’t fret! There are also some positive changes to counterbalance this setback.
Other Changes with Morchie
With the Morchie WeakAura gone, let’s focus on the other updates that can help improve your gameplay experience.
Morchie Hats is Now Much Bigger
One of the most noticeable changes after the Patch 10.2 PTR is the size of Morchie’s hat. It is now much bigger than before, making it easier for players to identify her during gameplay. This visual update can be helpful in fast-paced battles, allowing you to keep track of Morchie and strategize accordingly.
Cooldown Extended for Morchie’s Deadly Abilities
Another significant update is the extension of cooldowns for Morchie’s deadly abilities. In simpler words, players will now have more time to react and counter her attacks. The specific details of the cooldown update are as follows:
Familiar Faces: The cooldown has been increased from 20 seconds to 50 seconds, which means there will be fewer clones to deal with on the battlefield, making the boss fight less chaotic.Â
Sand Blast: Conversely, the cooldown for Sand Blast has decreased from 22 seconds to 12 seconds. This means that your tank will have to bear more blasts, but considering the decreased frequency of Familiar Faces.
Change in Morchie’s Trap
In addition to the hat size and cooldown changes, there have been some adjustments made to Morchie’s Traps. These minor modifications will make it easier for players to deal with Morchie’s traps compared to before. Although the specifics of these changes have not been revealed, players can expect a more manageable experience when facing Morchie’s deadly traps.
Dawn of Infinite Zone: World of Warcraft – OverviewÂ
Dawn of Infinite Zone: World of Warcraft is a fan-made expansion pack for the massively multiplayer online role-playing game World of Warcraft. It is a non-profit project created by a team of dedicated fans who have been working on it for over a decade. The expansion pack adds a new continent, new dungeons, new raids, and new quests to the game. It also features a new storyline that continues the story of World of Warcraft: Shadowlands.
It is set in the realm of the Infinite Dragonflight, a race of powerful dragons who can control time. The expansion pack begins with the player characters being transported to the Infinite Dragonflight’s realm, where they must team up with the dragons to stop a powerful evil from destroying the universe.
It is a massive and ambitious project that has been in development for many years. The expansion pack is still in development, but it is already shaping up to be a major addition to the World of Warcraft universe.
Conclusion
The removal of the Morchie WeakAura in Dawn of the Infinite may seem like a significant setback, but it’s essential to remember that there are other changes to balance the gameplay. With Morchie’s hat size increase, cooldown adjustments, and trap modifications, players can still enjoy an engaging and challenging experience against this beloved character.
 So, don’t be disheartened by the loss of the Morchie WeakAura. Instead, embrace the new updates and continue enjoying the fantastic world of Dawn of the Infinite!